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 00002 00002	                   DESIGN OF INTELLECTUAL SYSTEMS.
 00005 00003	1. The Magnitude of Impact of a Theory of Intelligence.
 00009 00004	2. DEFINING INTELLIGENCE.
 00010 00005	2.4 Definition by Analogy.
 00012 00006	3. SELF EXISTENCE.
 00014 00007	x. ARTIFACTS  -  TOYS, TOOLS AND WEAPONS.
 00016 ENDMK
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                   DESIGN OF INTELLECTUAL SYSTEMS.

                           B. g. Baumgart


Abstract:
	
	This  file,  DINSYS[0,BGB]SAIL,  contains speculations on the
design of natural and artificial intellectual systems.   The  primary
goal  of  these speculations is to suggest the appearance and context
of a hard technical theory of intellectual phenomena.  The  secondary
goal  is  to define a set of terms and topics for discussing the more
provocative  and  futuristic  aspects  of   artificial  intelligence.


Contents:

	1. The Magnitude of the Impact of the Theory of Intelligence.

	2. Defining Intelligence.
		2.1 by Example.
		2.2 by Behavior.
		2.3 by Structure.
		2.4 by Analogy.

	3. Speculated Fragments of the Theory.
		Self Existence.
		Hardware & Software.
		Artifacts.
		REALITY SIMULATOR.
		REALITY CONTINUITY FAILURE.
		The Physical Universe Simulation hypothesis.
		intelligence BOOTSRAPING.

	4. Speculated Applications of the Theory.
		4.1 Robots, Androids & Cyborgs.
		4.2 Mind transfer & Clones.
		4.3 Telepathy,  Telekinesis & Teleportation.

	5. Design of Destiny.
		Physical bounds.
		Civilization collisions.

Self introspection, feedback.
Social introspection, feedback.
INTELLECTUAL ENTITY, Basic Structure - Memory, Process, IO.
trade models: Information, Money, Goods, Services, Love, Status.
	Knowledge, Belief, Cause, Effect, Ability, Goal,
	Counsciousness, Intellect, Free Will, Emotions,
	Economics, Sociology, Psychology, Government,
Being Determined vs. Being Predictible.
1. The Magnitude of Impact of a Theory of Intelligence.

	Obtaining a theory of intelligence will have a massive impact
on  human existence. At present there are several areas of research
relating to intellectual systems.   There  are  cybernetic,  genetic,
psychological, and physiological approachs; there is also a dichotomy
between so called "natural" and "artificial"  intelligence  research.
However,  I  wish  to speculate for a moment on what happens when all
these intelligence researchers find  the  knowledge  for  which  they
seek,  when  the  phenomena  of  intelligence  arising  in  genes and
germanium  is  well  understood  and  a  corresponding   intelligence
technology is available.

	First, a theory of intelligence,  like  the  Copernician  and
Darwinian theories, will further reduce the self centered divinity in
mankind's image of himself. The mind and soul of man will be  exposed
to  study  and modification and man will no longer be the culmination
of evolution, but  will  replace  himself  with  better  intellectual
entities  some  of  which  will  grow  out  of  individual  men build
themselves into androids; other entities will  be  built  by  men  as
robots; and finally androids and robots will replicate themselves and
others.

	Second,  a  theory of intelligence will have a massive affect
on the national, international, political  and  military  affairs  of
men.  Like  nuclear physics, a theory of intelligence has a number of
atomic bombs that will become  accessible  before  the  whole  theory
takes shape.
	robot soldier or flyer (nearly achieved, guided missiles)
	one super mind (oracle scenerio), n super minds,
	bio-engineering.

At present it is not clear whether a threshold, or chain reaction
process exists or whether one just piles up computer power.

	Welfare capital equipment threshold - at some date in the
near future (less than a thousand years from now) 

monsters, disasters, immortality, space travel, genetic modification,
brain modification, group intelligence, inter mind communication,


	Thus  the  impact of a theory of intelligence on mankind will
exceed the total scientific, social and philosophical impact  of  the
atomic  bomb,  Darwin,  the  steam  engine,  Copernicus, the printing
press, Christ, fire and  agriculture.  A  massive  landing  of  extra
terrestials  is humdrum when compared to compared to the implications
of knowing the nature of intelligence.
2. DEFINING INTELLIGENCE.

Kinds of Definitions.

	1. by Example.
	2. by Behavior.
	3. by Structure.
	4. by Analogy.

Examples of intellectual system design.

	Animal design
	   by evolution for survival.
	Spacecraft design
	   for exploration or colonization.
	Military Vehicle design
	   for coercion.
	Civilization design.
	   for survival plus x.

Seven Sub-systems of an intellectual system.

	1. Power Supply.
	2. Computation.
	3. Perception.
	4. Manipulation.
	5. Locomotion.
	6. Communication.
	7. Replication.

2.4 Definition by Analogy.

COMPUTER ANALOGY - THEORY OF INTELLECT.

	In this sub section, I wish to speculate a theory around  the
analogy that the homo sapien mind and brain is like a computer with a
time sharing system running a load of phantom jobs.

Like a computer, a man has a memory, a processor and IO devices.  The
memory contains a world model, a self model and action sequences. The
processor executes sequences of actions, and the IO  devices  provide
sight, hearing, locomotion, manipulation, speech, et cetera.

The   experience  called  stream  of  counsciousness,  is  a  reality
simulator that is running nearly in correlation with  sense  data  of
the here and now.

Attention  involves interrupt routines, a job scheduler, and a result
evaluator.

Free will is an illusion stemming from  the  time  and  memory  space
limitations of running a simulation of a system simulating itself.
3. SELF EXISTENCE.

3.0
	There is one inescapable intellectual entity called the self;
the  existence  and nature of other intellectual entities is inferred
with respect to one's self. Self existence consists of  two universe,
there  is  the  external  physical universe and there is the internal
mental universe of the self.

3.1
	The answer to the question "why am I here ?", is  to  realize
that given existence it had to be somewhere. Specific examples of non
existence are easily generated, think of all the  people  who  aren't
here  today,  because their potential ancestors died out in the Black
Plague of 1210.



For the convenience of an observer, portions of  the  physical  world
can  be  grouped  together as objects.  An object may or may not have
intellect; an intellectual object consists of memory, process and IO.
Both hardware and software systems  have  input,  output  and  memory
states.  Hardware  is  further  characterized  by consuming power and
being real time dependent.
x. ARTIFACTS  -  TOYS, TOOLS AND WEAPONS.

	Assume a universe of objects which can be divided into  those
objects  that  have  intellect and those objects that do not. Further
assume that the non-intellect objects can  be  classified  as  either
`natural'  objects  that are never used by an intellectual entity, or
as  `artifact'  objects  that  are  used  by  intellectual  entities.
Finally,  define  an  artifact  object  as a toy when it is used by a
intellectual entity to change its own memory states;  and  define  an
artifact   as  a  tool  when  it  is  used  to  alter  the  state  of
non-intellectual objects; and define an artifact as a weapon when  it
is  used  by  one  intellectual  entity to alter the memory states of
another intellect.

	These assumptions and definitions lead to a few amusing
theorems; first consider artifacts that have dual roles:

	A toy used as a tool -
	A toy used as a weapon - 
	A tool used as a toy - scissors for cutting paper dolls.
	A tool used as a weapon - woodsman's axe for murder.
	A weapon used as a tool - canal digging with atomic bombs.
	A weapon used as a toy - suicide.